10 rules of courtesy for in-game role players
Guild Wars 2 is a controversial game these days. Arena Net appears to be in disarray and many fans are worried about the future of the game. Hopefully the Upcoming DLC, End of Dragons, will give it a much needed boost. In the meantime, players are enjoying what Guild Wars 2 still has to offer.
Guild Wars 2 is a Massively Multiplayer Online Role-Playing Game (MMORPG) with a diverse and fantasy world full of lore to explore. Is it any wonder that gamers are attracted to it? RP (role-playing) exists in many MMORPGs, but Guild Wars 2 is known to have a particularly vibrant community. Here is a label tips for beginners who want to engage in role-playing.
If you want to join the public RP, catch up first
It’s not very uncommon to run into public RP sessions in Guild Wars 2. Player houses and guild halls are often nice places to session, but they don’t offer a wide variety of locations. There are a lot of hidden places where gamers can gorge themselves, or they could just walk on one of the main roads.
Wherever you find a public role-playing game, if you’re interested in having fun, be sure to research the details first. What are the players talking about? Is this something that your character could naturally join? Do they feel like they’re in the middle of an ongoing story, or could they be open to another character?
Indicate when you have not finished typing
This trick is not very complicated, but it saves a world from injury. Fans who are starting to play a role in Guild Wars 2 may be from other video games, a Discord server, or any place where the text limit is much longer than in Guild Wars. It can cause a lot of confusion when your sentence ends halfway.
Roleplayers usually add some sort of symbol at the end of their text if they haven’t finished answering. It is often a plus sign (+) but it can also be a forward slash (/) or a number of others. If you don’t know what a particular PR group is using, stick to something explanatory, like the plus sign.
Don’t derail ongoing role-playing games
This one makes good sense. It’s not very pleasant to go into a PvP match and act like an idiot – your team would probably be ticked off. In a similar sense, it’s rude to deliberately derail a role-playing game that you have access to.
The derailment can take many forms. A player who is not playing a role can start jumping between RPers and saying things in public chat. An outside actor who is role-playing can come into the session and do it all for himself. Even a determined role-play member could derail the session’s intentions.
Send private messages to role players before joining us
Anyone playing a role in public usually understands the ramifications of this decision – other players will see their interaction and might become curious. So, it’s not a horrible faux pas to participate in a public role-playing session without warning, if that interests you.
However, the extra polite thing to do would be to send a private message (use the /whisper command) one of the players and ask if they’re comfortable for you to join in. Keep in mind that if they type in a response, it may take a while before they respond to you. The added bonus is that it creates a personal connection between you and the role player, so you might just have made a new friend (or started a new guild)!
Keep it safe for teens in public
Guild Wars 2 is rated T for “Teens” for a reason. The gameplay, including the story and supporting content, is designed with this in mind. Now, there’s no reason the PR community shouldn’t do graphics if they want to, but consent is an important part of this process.
Being excessively violent or doing an ERP (erotic role play) in public forums means that not everyone involved has consented to be in that environment. These RPers change the ranking of the game without anyone knowing. Take him to a private session, such as a player’s house or a guild hall.
Adapt the length of your text to the speed of the group
This topic is the subject of much debate in Guild Wars role-playing communities: Is it rude for PRs to write excessively long blocks of text? Those on one side of the argument feel like players who write blocks of text usually don’t say anything important, but force everyone to wait for them. The other part suggests that role-playing is about self-expression and description, and forcing them not to do it would miss the point.
The best rule that a player new to RP or in a particular group can stick to is to adapt the text length to that of everyone else. A fast moving bar scene may require shorter text than an emotional balcony conversation between two characters. If you choose to write a longer text, you have to be prepared that it might get lost a bit.
Don’t play the role of the commander
“The Commander” is the generic way in which the game, its NPCs, and players refer to the main character in Guild Wars 2. This means that everyone who plays Guild Wars 2 has been “the Commander” in their story.
It is considered quite rude to play a role as a player character in the whole game. What if two people wanted or tried to play the role of the commander? Also, it would be hard to justify why the game’s main character was even present in a given RP session anyway. It is generally accepted that since not everyone can, no one can.
Keep it in the tradition
However, unless you’re interacting with a group that has an accepted collective canon, or you understand the nuances of accepted canon fairly well, stick to the basics.
Avoid interrupting someone of intermediate type (unless this is the norm understood)
If a player has indicated that they have not finished typing by placing a “+” sign (or other indication) at the end of their text, it is generally considered rude to type something and send it. before that player has finished thinking. .
To be fair, some communities welcome interruptions as a way to redirect and steer the flow of conversation. don’t just be impatient or rude).
Separate IC and OOC discussions
Nothing is more frustrating for role players in Guild Wars 2 (and almost all games) than when role-playing chat is spammed with irrelevant messages. If they use a public channel to play a role like the /say command, they must accept that other people’s conversations can bleed into the session.
However, if role players start having out-of-character chats (OOCs) in any channel used for in-character interactions (IC), it’s very poor quality. Most role players are in a guild with each other, or at least in a party together, so these channels are great alternatives.
NEXT: 10 Guild Wars 2 Memes For Veterans
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