Stellaris: Dimensional Horror Guide - Gamer Of Passion (2024)

Stellaris: Dimensional Horror Guide

Stellaris: Dimensional Horror Guide - Gamer Of Passion (1)

If you have been thoroughly exploring your galaxy in Stellaris, you might eventually encounter the Dimensional Horror. With a name as scary as that, it is understandable that one would look for a guide to see what’s behind this monster and how to defeat it. This enigmatic monster that was introduced with the Leviathans DLC might give you quite the scare. Find out how to defeat it and what else there is to know about the Dimensional Horror in this guide.

How to kill the Dimensional Horror

Stellaris: Dimensional Horror Guide - Gamer Of Passion (2)

While its appearance and generally scary characteristics might imply that you need something special to defeat the Dimensional Horror, the truth is that you only need some good old firepower. In general, you will need a number of around 30k+ Fleet Power to kill the Dimensional Horror. This number heavily depends on your fleet composition, weapons, and technology, although 30k is usually what is considered solid for Leviathans. It might be that you need a little bit more. If you want to truly be sure and not think about technology and fleet composition, I recommend using 50k+ Fleet Power.

Strategy

As for the fleet composition and technology: The Dimensional Horror cannot dodge your weapons. That means the biggest guns and the heaviest firepower you can muster will have the best effect. Additionally, the Dimensional Horror uses weapons that are very effective against armor, so using shields is recommended. You should also consider, that the Dimensional Horror will attack you from anywhere in the system once you enter it, so it is best to jump through the closest hyperlane. This range makes deciding on the fleet composition a little bit tricky. Corvettes are usually not long-range, which means a lot of your Corvettes would get shot down before even reaching a close range. The most important aspect is having long-range weapons to engage as quickly as possible.

The Dimensional Horror has an equal hull, shields, and armor, so relying on a Battleship fleet equipped with long-range weapons like the Kinetic Battery and X-Size Lance weapons is the key here. Auto-cannons and Plasma torpedos should also do well though.

Asking the curators

If you have discovered the Curator fallen empire, dealing with the Dimensional Horror and other Leviathan-type monsters becomes much easier. You can ask the Curators about any Leviathan (so-called “Guardians”) that you encounter and it will give you some information. You can also ask the Curator whether your current fleet would be strong enough to defeat it, which makes the process of adjusting weapons, composition, and tech much easier as you can just rely on their judgment. Lastly, you can also purchase a bonus, which will make the battle even easier, essentially saving you some resources.

Rewards for killing the Dimensional Horror

While it might be quite the hassle to deal with the Dimensional Horror, especially because it is (depending on your stage of the game) quite powerful and dangerous, the rewards are quite the package and make all this trouble definitely worth it. There are no specific interactions when you kill the Dimensional Horror, but it will leave a dimensional rift with a special project that needs to be researched.

It takes 140 days and gives the following rewards:

  • 4000-6000 Physics Research
  • 4000-6000 Society Research
  • The Jump Drive Technology will be unlocked with 50% progress if you have not already researched it.

Is it worth it?

Depending on the stage of your game it can become quite costly to deal with the Dimensional Horror. However, if you can muster up a fleet that can face this Leviathan, I would say it is definitely worth it. The research is quite impactful, especially early and if you want to go for the Jump Drive technology, you can grab it quickly and efficiently. Plus, you will free that system from the dangers of the Dimensional Horror and be able to claim it for yourself (if needed), as well as make your territory more secure. I would say it is worth it most of the time, but you should make sure that your fleet does not get decimated in the process.

Summary

  • Have at around 30.000 Fleet Power
  • Use shields as the Dimensional Horror has weak weapons against that
  • Try to use long-range weapons as the Dimensional Horror also has a huge range
  • Ask the curators for help and information if possible
  • Research the special project for juicy rewards

Conclusion

The Dimensional Horror is an intriguing, yet menacing encounter that will probably raise the need to quickly deal with it. Like many other Guardians, it can be quite the challenge to defeat it, but will also give you some solid rewards.

Stellaris: Dimensional Horror Guide - Gamer Of Passion (2024)

FAQs

What is the reward of Dimensional Horror Stellaris? ›

Defeating the Dimensional Horror will grant a huge number of research points to Physics and Society, the rare technology Jump Drive, and a special parade that can either massively boost a planet's research and unity generation or annihilate the planet, leaving a singular Black Hole in its wake.

What is a Dimensional Horror? ›

The Dimensional Horrors are antagonistic creatures from the videogame Stellaris. They are nightmarish beings originating from a different dimension, trying to enter ours. As with other spaceborne guardians from the game, the player can discover them while exploring the galaxy.

What is the ideal fleet size in Stellaris? ›

Main Battle fleet = 1 titan, 10-12 Battleships (mostly X mount with a few artillery and carriers mixed in), 12-16 cruisers (almost entirely torp cruisers with a few other models mixed in, like an energy cruiser or an escort carrier) and 12-16 destroyers (mix of gunships and escorts, maybe a few artillery if you want).

How many pops is too much Stellaris? ›

Pops start to decline when a planet is 25% overcrowded. Planet capacity is capped at 500, regardless of free housing or unblocked districts. Pops can go over 500 and will not stop growing (or decline) until the required housing exceeds available housing by 15% (or 25%). species growth by −0.5%.

Is meritocracy worth it Stellaris? ›

Meritocracy is one of the singularly best civics in the game. A 10%+ output too specialist pops is incredibly good. It impacts some jobs which have few to hardly any modifiers and is all around beneficial. Now this in itself wouldn't really warrant a change, there are other even stronger civics.

What is a 3 dimensional villain? ›

Three-Dimensional Character Definition

They're usually main characters, villains, or protagonists. They are well-rounded characters who are written so well, they feel like real people.

What is the scariest form of horror? ›

The Most Terrifying Form Of Horror
  1. HOME INVASION.
  2. MONSTERS. ...
  3. FOUND FOOTAGE. ...
  4. PARANORMAL. ...
  5. GORE. ...
  6. SLASHER. Likely the most popular genre listed, slashers are a classic when it comes to horror. ...
  7. psychological. Psychological horror relies on curating suspense and fear through one's psyche. ...
Oct 25, 2023

What is a one dimensional villain? ›

A one-dimensional character, also known as a flat character, lacks depth and doesn't change throughout the story. These characters usually have a specific role to play within your story, so you write them in, get the job done, and then the characters move on with their fictional lives.

How much fleet power for scavenger bot Stellaris? ›

How to Beat the Scavenger Bot in Stellaris. While the Scavenger Bot can be defeated by any Fleet of 40k+ Power, a smaller Fleet will be able to beat it if players design their ships specifically for the job.

What is the fleet capacity limit in Stellaris? ›

Maximum Naval Capacity may never exceed 9999 but empires can still build over it as long as their economy supports the upkeep costs. Titans have a strict build limit, with a base of 1 allowed per empire; every 200 Naval Capacity increases an empire's Titan cap by 1, up to a maximum of 20 Titans at 3800 naval capacity.

What determines fleet power Stellaris? ›

Each fleet is shown on the screen with a strength number. This number represents the power of this fleet, measured by the combined offensive strength of all of the ships in the fleet.

What is the max power projection in Stellaris? ›

Power Projection is calculated based on your Fleet Size relative to your Empire Size. The larger your fleet is compared to the overall size of your empire, the more Power Projection you'll have. Power Projection can generate up to two points of Influence per month.

References

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