Every Nintendo game with microtransactions
More and more game studios have fallen prey to microtransactions lately, and Nintendo is no exception, especially in the case of mobile games.
Microtransactions have swept the gaming world more and more frequently, especially in the realm of mobile games, where it seems almost impossible to avoid them. Nintendo games are no exception. The company has adopted the monetization model on several occasions, and just about every version of Nintendo’s mobile games has experienced some form of microtransaction. However, the trend is not exclusive to mobile platforms, and many Nintendo fans are concerned that the company’s future major releases will use the payment method.
Paid DLC and expansion passes have also become more common in Nintendo games in recent times, with Super Smash Bros. Ultimate receive two lists of Fighters Passes to add new characters to the game. The Legend of Zelda: Breath of the Wild also included DLC after its release. Recently there have been rumors that Animal Crossing: New horizons could see an expansion pass, with players having to pay to expand their island – but so far that’s unconfirmed. However, while the majority of fans are willing to pay for the DLC to get a significant amount of new in-game content, most are less forgiving of microtransactions, the presence of which hampers the experience of an otherwise free game. in the eyes of many players.
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Super mario run was Nintendo’s first big mobile hit, although it’s interesting that the title didn’t feature microtransactions. Instead, it offered a free trial with a full game purchasable for $ 10. Since then, however, Nintendo’s mobile versions have shifted more towards progressive monetization. Miitomo offered customization options to players for real money. Fire Emblem Heroes and Dr Mario World both use microtransactions to bypass timers and unlock characters. This gacha system has been widely criticized by fans, who feel it looks like a predatory cash grab – however, Nintendo has also used microtransactions in its more recent mobile RPG, Dragalia lost. The studio even co-edited a few games with microtransactions: Pokémon coffee blend, Pokémon Quest, and Pokémon Shuffle all include. Despite the many examples in Nintendo’s history with microtransactions, however, there are a few titles that stand out on this topic – either because of their popularity upon release, the controversy they sparked among fans, or their notoriety. in the context of Nintendo’s gaming projects.
Animal Crossing: Pocket Camp
A paid monthly subscription service has been introduced for Animal Crossing: Pocket Camp sometime after its release, but it wasn’t the game’s first descent into monetization. Microtransactions were available early on when the game launched and may have something to do with its rapidly declining success.
Mario Kart Tour
As well as the subscription model presented in Animal Crossing: Pocket Camp, Mario Kart Tour includes a Gold Pass that players can pay for monthly. This unlocks the game’s 200cc class, along with a small handful of other features. Although the price of the pass is relatively low, it also doesn’t add a significant amount to the game.
Super Kirby Clash
Unlike the other titles mentioned, Super Kirby Clash is not a mobile game, but releasing on Nintendo Switch. The game is free to play, but offers premium currency that can be purchased with real money. It’s not the only console game from Nintendo to include microtransactions, however – Nintendo badge arcade, released for 3DS, also presented them. It remains to be seen whether the practice of monetization in console titles will become a continuing model going forward. Nintendo press releases.
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