Guild Wars 2 composer Stan LePard commemorated with in-game monument
In February, video game composer Stan LePard, who worked on titles like Halo, Fable, Age of Empires and Guild Wars 2, among many others, tragically deceased. The ArenaNet team announced today that they are commemorating LePard in an in-game memorial so players can enjoy his work and celebrate his life.
Stan LePard has composed over forty different tracks for the MMORPG over the past decade, ranging from 2012 to this year. According to ArenaNet, his latest work has been included in The Icebrood Saga, including the announcement trailer theme. In his honor, the ArenaNet team have added an in-game memorial in his honor, which players can visit and enjoy some of the highlights of LePard’s work on the Guild Wars 2 team.
The memorial will be a charr NPC named Van Leopard, along with a statue in Lion’s Arch in his honor. Via the ArenaNet press release:
“ArenaNet pays homage to Stan’s life, work, and contributions to Guild Wars 2 by creating an in-game memorial in his honor. In the May 11 game update, a charr NPC playing Stan named Van Leopard will appear near the Grothmar Valley Charr concert stage. in the Crag as a nod to Stan’s work on the Metal Legion concert. Additionally, a commemorative Stan statue will appear in the town of Lion’s Arch and will allow players to listen to a playlist of 10 of Stan’s top titles chosen from his portfolios throughout Guild Wars 2 history “
Member Guild Wars 2 Stan’s composer and longtime friend, Maclaine Deimer along with a group of industry composers also sponsored a stan honor scholarship. Deimer added a note regarding Stan’s life:
“I think what always stood out in my time knowing that Stan was how generous he was with his wisdom and experience. Soon after I first met him, he told me. invited to a recording session for a different game so I could see how this process worked. This was before live recording was even a possibility for GW2. It helped me get started. comfortable and gave me valuable feedback in the first few days after resuming writing the music for the game. In our first live session I was so incredibly nervous. That I wasted everyone’s time (and studio money), that all the musicians secretly didn’t care about the poor quality of my music, etc. Towards the end of the sessions, Stan said something about one of my tracks after we got a take care. He just said “this is good writing.” It was such a thing. It wasn’t simple and sweet to say, and it helped relieve all the stress that had built up in the weeks leading up to the session, which we were there for good reasons and everything was working fine. The confidence of someone I admired was huge for me at this point in my career. Speaking to people after his passing, it seems that he touched a lot of other people in the same way early in their careers. “