Guild Wars 2 expansion is delayed
Last year, ArenaNet announced that it was going to delay the launch on Steam of Guild Wars 2 to focus on its next expansion, End of Dragons, which was due to arrive in late 2021. In a new one blog post the studio has said it’s going to have to delay this as well, and End of the Dragons is pushed back to early 2022.
Studio Director JT said, “As the development of the expansion has progressed and the real-world challenges of the past year and a half have changed the way we live and work, it has become clear that we need a little more time to deliver our creative vision for Cantha. “
In addition to End of Dragons, ArenaNet is working on upgrading the engine from Guild Wars 2 to DirectX 11. Later this year, a registration beta will allow players to try it out for themselves. “An important note is that upgrading to DX11 in and of itself is not a magic fix for frame rates,” said live operations manager Josh ‘Grouch’ Davis. “Some gamers may not notice a difference at all. However, upgrading to DX11 opens a lot of doors to improve performance, for example CPU multithreading. It also opens the door for some potential graphics upgrades to come. . “
Another feature coming to beta is World Restructuring, aka Alliances, which will rebalance world-to-world conflict “by dynamically creating clashes using designated WvW guilds, Alliances (a collection of player-created guilds), and active WvW players as starters. ” This will be available as a multi-phased beta, meaning that “we’ll release part of the world restructuring system, test it with you in the live game, get your feedback, and then iterate for a future release.”
In the meantime, a first live stream to give everyone a preview of End of Dragons is due to take place on July 27.