Guild Wars 2 fall roadmap promises technical overhaul
ArenaNet has published its Guild Wars 2 roadmap for this fall, which includes information on the implementation of DirectX11 (finally) and the restructuring of the World vs World Alliances server in play. Other information that has been released is another look at Guild Wars 2the third extension of, End of the dragons, which will be released in February 2022. In this one, players will now be able to fish and take single scull cruises with up to four friends. Together you can all explore Guild Wars 2‘s waterways. Sounds pretty fishy, doesn’t it?
If you’d like to see the skiffs and fishing gear in action, check it out below:
What is in the Guild Wars 2 Roadmap ?
The aforementioned DirectX11 implementation will enter beta testing on September 21, 2021. Players will be able to register through the in-game options menu and report issues and comments through the Guild Wars 2 forums.
Later this month, there will also be a World Vs. One Week Beta of World Alliances (WvM). Players will test the new server infrastructure and the WvW process. What’s different from the WvW system in play right now is that with Alliances (a collection of guilds created by players) it’s supposed to be a more balanced experience overall. Here’s the full explanation:
World Restructuring (also known as Alliances) is a feature that aims to provide a more balanced World vs.World experience by dynamically creating clashes using designated WvW Guilds, Alliances (a collection of Guilds created by players) and active WvW players as contributions. This is in comparison with the current system which is based on worlds and world links. The system will give us more flexibility and granularity when creating new matches and will help deal with natural fluctuations in population over time. It will also give players more agency to choose who they want to play with on an ongoing basis.
As for the other cool stuff in Guild Wars 2, over the nine years of the game’s release, there have been 16 million Guild Wars 2 accounts, which is impressive. Of those players, there were 190,000,000 hours (over 21,000 years) of game time and over 12,000,000,000 achievement points in a game that had 99.9% server uptime. Not too bad.
If you want to know more about Guild Wars 2, be sure to check out the Guild Wars 2 blog, the official website. If you don’t want to do that or think I’m a better writer than these guys (whucks) stay tuned to TechRaptor for all the latest updates on everything. Guild wars.