Guild Wars 2 honors the late composer Stan LePard with in-game statue and more
Guild Wars 2 honors composer Stan LePard, who passed away earlier this year, through an in-game memorial that includes a statue, a new NPC, and more.
As part of the May 11 game update for the MMO, ArenaNet has added a memorial statue of LePard in the town of Lion’s Arch that players can visit to listen to 10 of his songs he composed. for Guild Wars 2. Additionally, an NPC named “Van Leopard” is now in the game and can be found near the Grothmar Valley concert stage. You can see images of the statue and the NPC in the gallery below.
Prior to working on Guild Wars 2, LePard wrote music for a number of massive franchises, including Halo, Destiny, Age of Empires, and Fable. For Guild Wars 2 in particular, LePard composed or contributed to over 40 songs between 2012 and 2021.
He is credited with mixing and mastering the heavy metal Metal Legion concert of the prologue to the Guild Wars 2 Icebrood saga in November 2019. The final work LePard did for Guild Wars 2 included the Boneskinner Theme and The theme of the Icebrood Saga trailer.
Maclaine Diemer, another Guild Wars 2 composer and friend of LePard, helps sponsor a scholarship that will give aspiring composers passes for audio tracks at GDC 2021. You can learn more and apply for the scholarship on the GDC website.
I am deeply saddened to say that last week my friend and colleague @stanlepard died unexpectedly. Knowing him has helped me shape and change the course of my life and my music. It was a big part of my job to @Guild Wars 2, in addition to his own musical contributions to the game. pic.twitter.com/F8SxGs99EQ
– Maclaine Diemer (@maclainediemer) February 14, 2021
In a statement to GameSpot, Diemer reflected on his time with LePard and LePard’s kindness and generosity with his time and advice.
“I think the thing that always stood out to me while I knew Stan was how generous he was with his wisdom and experience. Soon after I first met him, he invited me over. to a recording session for a different game so I could see how that process worked. That was before live recording was even a slight possibility for Guild Wars 2, “Diemer said. helped put me at ease and gave me valuable feedback in the first few days after I resumed writing the music for the game. “
“In our first live session, I was incredibly nervous. I had wasted everyone’s time (and studio money), all the musicians were secretly laughing at the poor quality of my music, etc. Towards the end of the sessions, Stan said something about one of my pieces after we got a shot. He just said, “It’s good writing.” It was such a simple thing. and kind to say, and it helped relieve all the stress that had built up in the weeks leading up to the session, that we were there for good reasons and everything was going well. admired was huge for me at this point in time. my career. Speaking with people after his death, it seems like he touched a lot of other people the same way early in their careers. “
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