Guild Wars 2: The End of the Dragons
Guild Wars 2’s first beta of End of Dragons begins on Tuesday and will prove to be a valuable testing phase for the expansion’s new elite specializations.
The ramp up Guild Wars 2: The End of the Dragons is well advanced, with lots of details regarding new features and elite specializations circulating. While Guild Wars 2 was not in the best place for many fans, details regarding the franchise’s highly anticipated return to Cantha have generated noticeable buzz within the community, and the upcoming elite specializations are unsurprisingly central to that. -this.
As with the previous extensions, Guild Wars 2: The End of the Dragons will introduce nine new elite specializations to the game that will bring major changes to the playstyles of each class. While the expansion includes features like the long-awaited Siege Turtle mount, players are still the most excited to play new classes in an MMO, and they are the most important feature for success. So it’s no surprise that a new mechanic like Fishing was overshadowed by the first set of three elite specializations to be revealed; the Virtuoso of the Mesmer, the Precursor of the Necromancer and the Master of Will of the Guardian. Prior to the start of the expansion’s first beta, Screen Rant had the opportunity to sit down with the developers of Arena Net to discuss the first three elite specializations available in End of the dragons.
When discussing the introduction of new elite specializations in Guild Wars 2: The End of the Dragons, the idea of breaking class rules is an idea that permeated the discussion. Arena Net referred to a desire to fundamentally change how these classes work and the first three elite specializations showed just that. The Mesmer’s Virtuoso has replaced his base clone mechanic with Illusionary Daggers, the Harbinger sacrifices up to 50% of the Necromancer’s overall health with the new Scourge mechanic to dramatically improve damage taken, and the Willbender encourages the Guardians to be extremely aggressive in a much more self. – sufficient offensive role that replaces passive virtues with active combat capabilities. These new elite specializations in Guild Wars 2 are designed to provide new ways to play for every class and, so far, End of the dragons has taken this philosophy to a new level.
How ArenaNet Determines the Roles of Guild Wars 2 Elite Specializations
When designing a new elite specialization, Arena Net reviews all aspects of Guild Wars 2 to identify areas where a class may be insufficient or underperforming. Whether it’s general open world and hardcore endgame PvE or structured PvP and World vs.World, classes are examined to determine if there is a gap in the roles they play or if they may be under-represented in a particular facet of the game. Once the new elite specializations are released to players, Arena Net will later evaluate their performance and adjust them if necessary. With the expansion’s upcoming betas giving players full access to the new elite specializations in Guild Wars 2, this should prove to be an effective way to balance all the new mechanics coming into the game.
Speaking of beta, players won’t have to wait long to check out the new content, because Guild Wars 2 first new End of the dragons The beta is scheduled to begin on Tuesday, August 17. In this beta, players will have full access to Virtuoso, Harbinger, and Willbender throughout the game with special demo character slots added to their accounts. The next two expansion betas, taking place in September and October, will feature the following two elite specialization trios. The fourth beta event takes place in November, giving players full access to the nine new Elite Specializations after they have been adjusted following their first public testing phases. With Guild Wars 2: The End of the Dragons not due out until 2022, these elite specialization betas will give players something to look forward to over the next few months.
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