New World review in progress
Venturing into the MMORPG genre is a tall order for a studio. Particularly one like Amazon Games, which is relatively new to the scene and had a bit of a rocky start. But after a few delays, he stepped up to the plate with New world. The launch is well planned with many MMO fans, myself included, looking for something new to invest their teeth, time and money in. So let’s take a look at it and see if you should dive into New world, or watch the boat go by and wait for the next one.
To note: I have not yet completed the game’s story or reached the max level 60. I will update this review with my impressions and comments once I reach the New world end of Game.
Welcome to Aeternum
New world takes place on an island lost in time. Once there, there is no departure. Magical storms destroy any ship that sails in nearby waters. One of the following two things happens to the inhabitants of the island, either you become immortal or you become one of the Withered. The Withereds are basically stupid walking dead. As for immortals, like your character, if you die the island brings you back. I love that the respawn system is built into the lore of the game.
The whole “curse that raises the dead” thing isn’t new, but it’s done in a way that hints at mysteries yet to be unraveled. I can’t wait to learn more, even though the 60 hours I have played so far have not been inspired. There is a tangible lack of tension. Your character is happy to help everyone and he seems to have no ambition of his own. There is no inner turmoil or passion that drives them. New world needs an injection of emotion to drive the story. I always hope to meet a character that I can bond with. An Illidan Stormrage or Proudmoore Jaina.
While the story didn’t hook me, the gameplay certainly did. It’s engaging and a lot of fun. The number of tasks to be undertaken is mind-boggling. Even if the story turns out to be unrewarding, you won’t be bored New world.
The world is beautiful. It’s refreshing to play an MMORPG that doesn’t have early 2000s visuals. And with all the players running around to complete quests, gather materials, and fight for control of the territory, it feels alive. . The sound design also contributes to this. The constant sound of people chopping down trees, mining for ore, and shooting muskets in the distance is one of the most immersive features of New world.
At the start of the game, you land on the shores of Aeternum in one of the four starting locations. These areas are where you will learn the basics of combat, collecting, and crafting. The early stages of New world are suitable for beginners and allow you to try out all of the different weapons available in the game. Each weapon has unique skills that you can unlock by wielding them in battle. Your weapons combined with your attributes define your playstyle. They are essentially your class in New world, so you’ll want to try them all. The system is similar to The Elder Scrolls Online but with a few tweaks that make it more flexible.
Up to level 20, you can trade your attributes for free. And you never lose the progress you make on various weapon trees. So you can try to dive into the force and wield heavy two-handed weapons, like the great ax and hammer, or you can invest in intelligence and take on the role of a mage. I especially appreciated this early freedom to explore my options. And I enjoyed a lot of them. The rapier and the spear were my favorites. Although at first I liked the sword and the shield. After level 20, it costs gold to change your attributes, but it’s still not too expensive. I have already done this three times.
I really like the theory of developing new versions in New world. They aren’t too complex, so it’s not inconceivable for a casual player to create their own builds. You don’t need to research and track meta builds. Everything will work fine. Some versions are better, but you will quickly know if your version is working well or not. There is no wrong way to play New world. I cannot stress this enough. It’s very heartwarming to know that anything you do to your character that impacts gameplay can be undone or changed.
The battle rages on
Your first important step is to choose a faction. You have to choose between Marauders, Covenant and Syndicate. These three factions are all fighting for control of the island. The map is divided into zones and factions can literally control them. A company, which is New worldThe guilds of, will claim the area for the faction, then rule it as a land baron. They can set taxes, improve cities, and declare war when the time comes. You can take on faction missions to undermine enemy-held territories or strengthen your own. It is a dynamic system that adds another element to the liveliness of the game.
New world has a strong emphasis on PvP. He wants you to be drawn into the battle for the island. However, if you’d rather leave your PvP turned off and just want to take advantage of the PvE elements of the game, you can. You really don’t need to get involved in the island-wide battle until you’re ready. I love PvP and often leave town activating it. It makes quests and exploration more exciting because at any time I can fight another player for my life. Although doing it alone is dangerous. I have been slaughtered several times by a group of Wandering Syndicates and Covenanters. I am much more successful when teaming up with friends or other Marauders.
go about your business
As I mentioned, you have a lot to do in New world. In addition to the main quests, you can aid your faction or individual cities, fight corruption that randomly appear on the map, dive into dungeons (called Expeditions), and master the many arts of the crafting system. You can even buy houses in the cities, which you can equip as you see fit. Houses also offer a few perks, such as quick travel and storage.
The city and faction missions are things that you will always have in the background. They’re a bit repetitive, but you do them as you get sent to certain areas for the game’s main and side quests. So that’s not something that bothered me. The side quests in the four starting areas, however, are too similar. More variety would have made it possible to distinguish the areas from one another. I think Amazon missed an opportunity to create iconic locations and out of the ordinary characters here. You’ll also notice a lot of reused assets for buildings and caves around the map. It’s not terribly bad, but it’s a bit disappointed when you notice it.
The first dungeons aren’t particularly difficult. If you meet the level requirements and have a decent healer, you will be able to hack them and make your way without giving it much thought. I would like to be faced with harsher mechanics that require individual skills and teamwork. Maybe the higher level dungeons will be more engaging.
As for the crafting system, it is detailed, but not too complex. I love it. There is an abundance of resources to be gathered in the world, and I often find it difficult to stop collecting them. I haven’t used much of the equipment I crafted, but I find the potions and food incredibly useful.
To be continued
Even as I write this review, I can’t wait to come back in New world play more. I have the envy that I had when I played for the first time World of warcraft and Guild Wars 2. I will probably be switching builds again in the next few hours. A high level enemy player will definitely kill me. But there is so much to discover and I always want more. I just hope Amazon Games will continue to provide more.
I will update this review shortly with my thoughts on the New world game over and my thoughts on its longevity.