The New World will get mounts. We don’t know when
Amazon is known for its quick deliveries, but one thing it seems to have left in the depot in its latest version of the game are the mounts. Horses, bears, giant wolves, and even mountable spiders are a standard feature in most MMORPGs, but if you want to get anywhere in the New World, you have to trust your avatar’s own two feet.
To be fair, travel through the New World is quite quick (especially thanks to the fast travel), the scenery is often appealing to the eye, and there is plenty to do within walking distance. But in an MMO clearly inspired by the Colonial era, when horses and chariots were as common as rapiers and flintlock guns, it seems utterly bizarre that no workhorses exist.
Amazon Studios has attempted to explain the blatant oblivion with some lore of the game, suggesting that horses and donkeys slaughtered tools upon arrival in the New World, refused to cooperate with the settlers, and went into hiding. This is an absurd explanation, but one that clearly leaves open the prospect that a “cure” for such insolent behavior could be found – just in time for future expansion, no doubt.
It is certain that mounts will be introduced to the New World, but there is no commitment as to when that might be. “It’s going to happen at some point,” Amazon Games’ Scot Lane said to the question a year ago. “We’ll add mounts when we feel players benefit and we can make them in a really cool way that works for us.”
By the way, Guild Wars 2 didn’t have mounts when it launched, but they were added later, in 2017, five years after the game’s release. They were worth the wait, but hopefully the New World players won’t have to hang around that long for a ride.