Guild Wars 2’s dye system gets some much needed fixes
The Guild Wars 2 The dye system has received a few fixes intended to fix some issues, but unless there is a complete overhaul. The changes are meant to help add stability to the wardrobe system and address some issues that have affected the player experience for some time.
Kyle Conroy, Senior Gameplay Programmer at ArenaNet, posted an update on what to expect from the new system. First of all, Conroy explains that the dye tab can seem like a one-size-fits-all operation, it’s several different components that need to be combined in order for it to work. The dye page shows which colors should be displayed and signals changes to expect for other components. The dye manager keeps track of which ones are used in the tab channels and on your gear. The paper doll has all the info and schematics of all kinds about your gear, outfits, and skin previews, all with the goal of being able to update your character model in real time with the right elements and colors. Finally, the composite is the actual model showing all of these changes, equipment and specifics.
The issues that many gamers faced, such as displaying bad colors or unstable, glittery skins, were diagnosed as parts of these components that just did not speak to each other correctly, especially when modifying the composite. These things need to communicate, and the new fixes are intended to help resolve some of these issues.
However, as Conroy notes, these fixes aren’t as in-depth as he and the team would like, as the system is older and has strict limits. But with End of the dragons ahead, the decision was made to make fixes that they could do now, to address some of the more pressing issues. The hope, as Conroy concludes in the article, is that they can revisit this system when they have more time and resources to tackle a bigger overhaul.