Star Wars Galaxies is perfect for a modern reboot
Star Wars Galaxies was a game that stood out from its peers. Is the current state of Star Wars the perfect environment for its return?
Over the past few years, Disney has strived to produce media that shows many different aspects of the Star wars universe. Attention slowly began to shift from the purely Jedi-centric stories of the past to look at the more common people in the universe. This change allowed the writers to show new sides of the galaxy and introduce aspects that were once only mentioned. This new lens could also be used to help rejuvenate a game from the past and fix issues it once had at the same time.
When players think of a Star Wars MMO, they are probably thinking of Star Wars: The Old Republic. Although this game is extremely popular, it was not the first MMO based in the universe. Star Wars Galaxies was originally released in 2003 and received critical acclaim. The game broke away from most other MMOs of the time by focusing more on the social aspect of an online game. Players could create their own towns and villages and be traders and manufacturers instead of fighters. This emphasis on social interaction has helped the game cement a fan base for many years. However, the game has slowly lost interest from players over time, which has long been attributed to the game’s focus more on the Jedi.
While there was interest in the Jedi in Galaxies, the actual implementation was poorly done. The Jedi ended up invading the servers completely and were difficult to balance with the other aspects of the game. While it would have been possible to never introduce the Jedi, it would have been difficult to see how prevalent the Jedi were among fans at the time. However, with the popularity of shows like The Mandalorian and the excitement for the new Boba Fett series, there is a clear interest in non-force-centered stories. These shows are also happening at a time when it would make sense not to have a Jedi, The New Republic Era.
In canon, the era of the New Republic is the period after the Battle of Endor and the fall of the Empire. While the Empire had lost the war, there were many refractories as many leaders of the old regime sought to build their own bases of power. The Remnant, as they were often called, would hold planets and sectors for many years and had a difficult truce with the new Galactic Republic. While the main worlds were relatively stable, the outer edge was more contested. Without the Empire’s iron grip, many worlds fell into the hands of bandits or became more self-sufficient. These worlds would pay some attention to the rules of the new republic, but more often than not they had more local government systems. The outer rim worlds would be perfect for defining a Star Wars Galaxies restart for this very reason. Disconnecting from the Republic would allow players to create their own towns and villages and let them choose to join either side or remain relatively neutral. The popularity of current shows based on this timeline would also mean players could revisit worlds and situations they have seen unfold on TV.
The new canon also highlighted new aspects of the universe. The Bounty Hunter Guild has been mentioned in the past, but not much has ever really been revealed. However, The Mandalorian took the time to give viewers an overview of how the guild works and some of its connections. Players could join the guild or order new pucks to offer new bounties. We also saw fishing stations built on aquatic worlds and criminal docks floating in space. These are new businesses that players could use to help fund their cities and communities.
Star Wars Galaxies was an extremely popular game at the time, but it has struggled to stay relevant over the years. However, with Disney’s new focus, there is a resurgence of interest from fans in enjoying the universe from a new perspective. Hopefully the galaxy far, far away takes the time to remember its past.
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